Wednesday, March 16, 2011

Stress Test

So, for those of you who have not done beta testing of a game it is fun though at times painful. When one beta tests a game, you basically break it in any way possible, expose the bugs, inform the developers, and help make the game better in the process.

One key part of this process is stress testing the servers. This step happens usually with Massively Multiplayer Online games i.e. World of Warcraft, Rift, Star Trek Online etc.

During the beta test the developers see how many people can hop onto the server and play the game without much lag or the server crashing.

Now check out this article


If that many people hit the Star Wars: The Old Republic server(s) during beta, it will give them a HUGE idea of the load and what it can handle.

Big question of the day: have I registered to beta test the game? No due to the unlikelihood of me getting on it at all; the public one sure.

Thoughts/comments? Let me know

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